Basically, I have broken down and created every HEX variant for every offset of the first quantization table within the header of a digital file. Phew! Did that make any sense? Let's see, the digital image is what you are seeing below; the header is the region of the image which declares 'I am an image!' + describes how it should be rendered; the quantization table is this difficult to explain thing; the offset refers to each cluster of bytes [rendered in HEX this is two characters] within that quantization table; every HEX variant consists of 256 possibilities, from 00 to FF [hexadecimal is a base 16 system, so counting goes like this, 00, 01, 02, 03, 04, 05, 06, 07, 08, 09, 0A, 0B, 0C, 0D, 0E, 0F, 10, 11, 12...].
Below you will find access to an archive of 33,536 [67,072 if you count thumbnails!] images I have created, the result of going through this process with a mere two images! The control panels below will adjust which HEX variant you are looking at, which of two images to view, as thumbnail or fullsize, and how many images you would like to limit your viewing of [because all 64 may take a long time to render, depending on your internet connection].
+ The number found below each image refers to the offset within the image header.
++ Clicking on the image will expand it to the max size of your browser window, allowing you to observe the fine details with greater ease.
+++ This is a work in progress... I must take a break from it as I dive into writing my thesis text, but hope to reward myself from time to time by extending the breath of the collection.
If you have ANY questions or suggestions, please feel free to contact me: ted [at] ffd8 [dot] org